Unit 9 - Characteristics and contexts in creative media production and communication

Social issues

Social issues in media are about how different types of media, like TV, newspapers, and social media, show and affect public views on societal problems, such as inequality, mental health, politics, and the environment. Media can help by raising awareness and promoting change, but it can also spread stereotypes or false information. How these issues are shown in the media can influence people's opinions and actions, making the media important in dealing with or worsening social problems.

Social issues mind map

Racial Stereotypes

 Media often portrays certain racial or ethnic groups in a biased way, reinforcing harmful stereotypes.

Body Image 

Social media and advertisements frequently promote unrealistic beauty standards, affecting self-esteem and mental health.

Political Misinformation 

The spread of false or misleading information, especially during elections, can influence public opinion and harm democracy.

Climate Change

Media coverage of environmental issues can raise awareness or sometimes downplay the urgency of the climate crisis.

Mental Health Stigma

Some media portrayals of mental illness reinforce negative stereotypes, while others aim to reduce stigma and promote understanding.

Gender Inequality

Media often highlights or perpetuates gender roles and biases, affecting how people view gender norms in society.

Censorship

Governments or companies sometimes control media content, limiting free speech and restricting access to information.

Elements of identity

In media, identity is shown through various elements. These elements help convey individual collective identities, shaping how characters groups, or cultures are portrayed and understood. Some elements of identity may include:

1. race and ethnicity

2. gender

3. sexual orientation

One example of the use of consistent identity is the organisation 38 Degrees.


38 Degrees has consistently utilised its logo, making it easily identifiable. They have employed the same font, colours, and layout consistently, which facilitates organization identification.

Who is 38 degrees?

38 Degrees is a UK-based nonprofit organization that empowers people to take collective action on social, political, and environmental issues through grassroots campaigning. Founded in 2009, it allows individuals to start and support petitions, lobby politicians, and participate in campaigns on matters like protecting the NHS, climate change, and corporate accountability. The organization also uses crowdfunding to support legal challenges and offline activism, working to ensure that ordinary citizens can influence decisions that affect their lives.

What is the use of identity in campaigns?

Identities in campaigns help connect with specific groups by making the message relatable and building a sense of unity. By focusing on aspects like gender, race, or class, campaigns can better engage supporters who share those experiences. This approach also helps challenge stereotypes, support marginalised communities, and drive social change more effectively.

Social issue-related campaigns
 1. #MeToo Movement
Issue: Sexual harassment and assault.
The #MeToo movement gained widespread attention through social media, where survivors of sexual harassment and assault shared their stories. The campaign aims to raise awareness, provide support to survivors, and advocate for systemic change to combat sexual violence.
impact: Increased public awareness, influenced policy changes and encouraged more open conversations about sexual harassment and assault in various industries.

They've used a wide range of media channels to promote their message and raise awareness.

Some channels include:

Social Media: Twitter, Facebook, and Instagram have been the primary platforms for the #MeToo movement. Twitter was especially influential, with the hashtag #MeToo going viral and allowing millions of people to share their stories.

mainstream News Outlets: Traditional media outlets like CNN, The New York Times, and The Washington have covered #MeToo extensively, often highlighting individual stories.

Public events and speeches: Award shows, rallies, and public speeches by activists and celebrities have amplified #MeToo's message.

I think these are excellent ways of promoting your campaign and reaching out to your target audience.

2."This Is America" by Childish Gambino
issue: Racial inequality and gun violence.
The music video for Childish Gambino’s song “This Is America” provides a powerful commentary on systemic racism and gun violence in the U.S. Through striking imagery and symbolism, the video critiques American society’s issues with racial injustice.
Impact: Sparked discussions about race and violence, was praised for its artistic approach to social commentary and became a cultural touchstone for conversations about these issues.

This campaign has used a wide range of media channels such as:

Music and visual media: The "This is America" music video became a viral media piece, sparking widespread conversations. Its powerful imagery and symbolism encouraged viewers to analyse and discuss America's complex social issues.

Social Media: Platforms like Twitter, YouTube, and Instagram were central to the video's viral spread. Users shared reactions, analyses and critiques, often breaking down scenes from the music video.

Creating visual elements for your audience gives a strong message out to them and a strong one and spreads the message quickly.

3."It Gets Better" Project
Issue: LGBTQ+ youth bullying and suicide.
The "It Gets Better" project was created to support LGBTQ+ youth who face bullying and discrimination. The campaign features videos from various public figures and everyday people sharing messages of hope and encouragement, emphasizing that life improves and that LGBTQ+ youth are not alone.
Impact: Provided support and solidarity to LGBTQ+ youth, promoted inclusivity and fostered a sense of community.

This campaign has used a wide range of media channels to promote and spread their message such as:
 
YouTube: The movement began here, with thousands of videos sharing stories and encouragement.

Social Media: Platforms like Instagram, Twitter, Facebook, and TikTok help the project reach a young diverse audience, using hashtags like it gets better.

using social media is a good strategy to get an audience because most people are on social media and social media can make sure they can reach the right audience and spread the message.

4. "Dove Real Beauty" Campaign
Issue: Body image and self-esteem.
Dove’s "Real Beauty" campaign focuses on challenging conventional beauty standards and promoting body positivity. The campaign features women of various shapes, sizes, and ethnicities to celebrate diverse beauty and encourage self-acceptance.
Impact: Promoted a more inclusive definition of beauty, sparked conversations about body image and influenced other brands to adopt more diverse representation.

Dove Real Beauty uses a range of media channels to spread awareness:

Television: Dove has used TV commercials for campaigns like Flip Your Wings and the pro-age series. In 2006, Dove purchased a $2,5 million commercial break during Super Bowl XL for its little girls global campaign.

 Print: Dove has used print ads, including "Tested on real curves" 

Digital: Dove uses digital platforms including:
 Twitter: Doves #speakBeautiful Campaign partnered with Twitter to identify negative tweets about beauty and body image and respond in real time.

Youtube: Dove's real beauty sketches film was uploaded to 46 Dove YouTube channels in 25 languages. The film received 163 million views globally and won the Titanium Grand Prix at the Cannes Lions International Festival of Creativity.

Dove has used a range of media to spread their campaign and message which is good for reaching the target audience and I think it is very effective.
Experimental Jetset Research

Experimental Jetset is a Dutch art and design collective known for its work in graphic design, music, and visual arts. Founded in the 1990s, they gained recognition for their minimalist and conceptual approach, often merging art with the aesthetics of punk and DIY culture. They have created artwork for various bands and projects, and their designs frequently emphasize typography and bold, graphic elements. The group is also known for their connections to the music scene, particularly in indie and experimental circles.

Conducting primary research and secondary research

A. Difference between primary and secondary research, advantages and disadvantages of each.

primary research requires the researcher to be directly involved in the data collection, which often involves significant time, effort, and financial resources. In contrast, secondary research relies on existing data, which is faster and less costly to obtain. However there are disadvantages to secondary research, one could be that it is not confidential, so competitors can benefit from the same research.

B. What do you think you would need to research in order to make an effective new media product?

You would need to:
1. Identify your purpose and audience. Be the first to add your personal experience.
2. Find reliable and relevant resources.
3. Use online tools and databases.
4. organise and analyse your data.
5. Plan your production process.
6. Review and revise your project.

C. Primary research: What methods could you use for gathering relevant information.

Methods to collect primary research could include interviews, surveys, observations or any type of research that you could go out and collect yourselves.

D. Difference between quantitive and qualitative research.

Quantitative research always involves some statistical analysis of the data, even if only averages and percentage frequencies. Qualitative research is about exploring in detail why and how things happen - their causes, sequences of events, and outcomes.

a. Examples of questions for qualitative and quantitive answers.

Examples of quantitive observation include age, weight, height, length, population, size and other factors numerical values while examples of qualitative observation and colour, smell, taste, touch or feeling, typology, and shapes.

b. How could you display the results for each? give an example
  • Visual elements
    Use graphs, charts, and tables to display quantitative results. These elements can help visualise trends and relationships and communicate exact values.

    Joint displays
    Use a side-by-side joint display to present qualitative and quantitative results together. For example, you can present qualitative implementation characteristics next to quantitative screening rates.
E.Secondary Research: Examples of what you could use as sources? Why do you need to reference? (give three reasons)What is Harvard referencing?

You could use sources such as books, academic journals, and reports from reputable organisations. You need to reference because it gives credit to the original authors, avoids plagiarism, and strengthens your work by supporting your arguments with credible sources. Harvard referencing is a citation style that uses in-text citations with the author's last name and year of publication, along with a full reference list at the end of the document.


F. What is a tagline in terms of research? Difference between a tagline and slogan? What makes a great tagline?

In research the tagline is a brief catchy phrase that summarises the Maine focus, purpose, or impact of the study, it's designed to capture attention and convey the essence of the research memorably.

G. Explain what the terms valid and reliable mean in terms of research.

in research, validity means the study measures what it's supposed to measure, while reliability means the results are consistent and can be repeated.

Constructivism

Constructivism was an art movement founded in 1915 by Vladimir Tatlin and Alexander Rodchenko, focused on abstract, industrial, and functional art that reflected modern society. Rejecting decorative styles, it emphasized the use of industrial materials and aimed to serve social and propaganda purposes, aligning with Soviet socialism and the Russian avant-garde. The movement significantly influenced 20th-century art, shaping major trends like Bauhaus and De Stijl, and had a lasting impact across architecture, sculpture, design, theatre, film, dance, fashion, and even music.


Gustav Klutsis
Oppressed Peoples of the Whole World, 1942

The poster Oppressed Peoples of the Whole World was designed by Gustav Klutsis in 1942 during World War II. It was created as Soviet propaganda to encourage unity and support for the Soviet war effort against Nazi Germany.

Purpose:
  1. Encourage Solidarity: It called on oppressed people in Nazi-occupied countries to join the fight against fascism, with the Soviet Union leading the way.
  2. Boost Morale: The poster aimed to strengthen the Soviet people's spirits by showing their role in a global struggle against tyranny.
  3. Global Resistance: It promoted the idea that the Soviet Union was fighting not just for Russia, but for the liberation of all oppressed people.

When and Why:

Designed in 1942, at a crucial point in the war when the Soviet Union needed to rally support and motivate its people to continue fighting against the Nazis.

El Lissitzky
Hit the Whites with the Red Wedge!, 1920

The poster Oppressed Peoples of the Whole World was designed by Gustav Klutsis in 1942 during World War II. It was created as Soviet propaganda to rally support for the Soviet Union’s war effort against Nazi Germany and to promote solidarity with oppressed peoples worldwide, especially those under Nazi occupation.

This poster interests me because 

Powerful Propaganda: The poster is a striking example of how art was used for political purposes. Its bold design and messaging show the intersection of art and activism.

Historical Context: Created during a pivotal time in World War II, it reflects the urgency of the moment and the Soviet Union's effort to rally global support against fascism.

Constructivist Art: If you're interested in art, this poster showcases the Constructivist movement's use of modern design, photomontage, and bold graphics to communicate complex political messages.

Global Message: The idea of international solidarity and resistance to oppression might resonate with contemporary global struggles for justice and freedom.

Vladimir and Georgil Stenberg
The Man with the movie camera,

This poster was designed by Vladimir and Georgii Stenberg, who were part of a group of artist-engineers in early Soviet Russia. The brothers created posters to promote films, incorporating the constructivist style. The poster features a montage of various drawings and designs from the film, using contrasting colours, simple shapes, and geometric patterns. It also strongly emphasizes technology, particularly the camera, a recurring theme in constructivist art.

I find this poster interesting because it captures the essence of the early Soviet Constructivist movement, blending art with technology in a visually striking way. The use of bold geometric shapes and contrasting colours immediately grabs attention, and the montage of drawings from the film adds a dynamic, layered feel. What stands out to me is the strong emphasis on technology, especially the camera, which reflects the movement's fascination with modern industry and its belief in art as a tool for social change. The way the Stenberg brothers fused art, design, and cinema is innovative and thought-provoking.

Designers who are inspired by Constructivism

Shepard Fairey

'say yes' - Shepard Fairey

Shepard Fairey is an American contemporary artist, graphic designer, and activist, best known for his iconic Obama "hope" poster and the street art campaign Say Yes, creating thought-provoking and constructive posters that address social, political, and environmental issues.

Shepard Fairey drew inspiration from Constructivism by using bold shapes, simple colour schemes (like red, black, and white), and strong text to create eye-catching, socially focused art. His work, like the Obey Giant campaign, reflects the movement’s goal of combining art and activism to inspire change.

'Obey Giant' - Shepards Fairey

I find Shepard Fairey’s Constructivist-inspired designs incredibly impactful, with their bold visuals and strong messaging that effectively communicate social and political ideas.


This first attempt at a constructive poster


This second attempt at a constructive poster

For this poster, I used only three simple colours—white, red, and black—and incorporated strong, bold text to grab the reader's attention and effectively enhance the message.

Experimental Jetset
Statement & Counter-statement
Statement and Counter-Statement, by Experimental Jetset (2011) – SOCKS
experimental-jetset-02
walkerposter3-small
These posters created by Experimental Jetset were designed to be displayed at bus stops and inside bus garages as advertisements. In my opinion, they feature a fascinating use of colour, and the text is arranged in a non-traditional manner. This poster demonstrates their consistent identity, with a cohesive palette and recurring patterns. For instance, the design gives the impression that various pieces of paper have been taped and glued together to form a single cohesive artwork.

Surrealism

Surrealism is an art movement that started in the 1920s, led by artists like Salvador Dalí and René Magritte. It focuses on creating dreamlike, bizarre images that break the rules of reality. Inspired by psychoanalysis and Sigmund Freud, surrealists wanted to explore the unconscious mind, dreams, and irrational thoughts. They combined everyday objects in strange ways to challenge logic and show deeper, hidden meanings. In short, surrealism is about using art to explore the strange and unreal aspects of life.

Surrealism is used in campaigns because it grabs attention and makes a strong impact. Its unusual and dreamlike images stand out, making people curious and emotionally engaged. Surrealism can also creatively express complex ideas that are hard to do with regular visuals. It helps campaigns challenge traditional ideas and be seen as bold or innovative. Overall, surrealism makes campaigns more memorable and effective in catching people's interest.

Lex Drewinski

The "Poor and Rich" poster by Lex Druinsky was created in 1932 as Soviet propaganda. It aimed to show the stark differences between the wealthy capitalist class and the poor working class, encouraging people to support the new socialist system in the Soviet Union. The poster was part of a campaign to promote socialism, highlight the struggle between classes, and criticize the old capitalist system that the Soviet Union had replaced. It was created to inspire unity and push for a more equal society.

Surrealist poster:


I began by opening Photoshop and creating a new A4 document to start my design. I imported a flower image I found online and then opened an eye image in a separate Photoshop file.

After extracting the eye, I placed it onto the flower as a new layer. I merged the layers and refined the edges to ensure the eye blended seamlessly with the flower. I centred the eye on the flower, adjusted its colours, and blended it with the petals to make it appear as a natural part of the flower.

Next, I added text and customized its shape to fit the composition.

Looking back, the image could be enhanced by incorporating more flowers to create a more visually captivating effect.

Social campaign pitch

digital detox

  • The objective of this campaign is to make people aware of the negative effects of too much tech use and to encourage healthier habits. It aims to help people set limits with technology, improve mental health, strengthen relationships, and focus on real-life connections.
  • The key message I am trying to spread is that technology can affect social skills and real-life relationships and to take a break from screens and reconnect with what actually matters
  • This campaign was created in response to growing concerns about the effects of excessive tech use on mental health and relationships
  • This campaign is supposed to be relatable warm and supportive
  • I aim to include elements like having campaign hashtags and using social media to attract the right target audience which are parents who are concerned for their children and teens.
  • Examples of other organisations include digital detox, screen-free week, common sense media
  • The primary research I should do is surveys and questionnaires, interviews, focus groups and social media analysis
  • Secondary research I should do is look at reports and news articles
  • I think this should be successful because it is a growing public concern and increases focus on mental health
Feedback:



Audience theory

The Hypodermic Needle Theory
This suggests that media messages are like a "needle" or "bullet" directly injected into the midsection of audiences. It assumes that people are passive and believe everything they see or hear in the media without question.

key points:
  1. media has a strong effect on everyone
  2. Audiences are easily influenced and all respond in the same way. 
  3. Example: Governments use propaganda during wars to shape public opinion.
However, this media is outdated because we know people think critically and interpret media differently.

Two-Step Flow Theory
The two-step flow theory says media doesn't influence people directly instead it works in two steps:

1. media to opinion leaders:
Media messages first reach opinion leaders-trusted people like influencers, experts, or community leaders

2. Opinion leaders to others:
these opinion leaders share and explain the messages to others, influencing their opinions.

Example: A new health tip on TV shared by a doctor or influencer on social media, and their followers listen to and trust them.

This theory shows that people are influenced more by trusted individuals than by media alone

However, a drawback of the Two-Step Flow Theory is that opinion leaders might change or misinterpret the message, which can lead to misinformation.

Uses and gratifications
The main reason why people use media:
1. To learn: Staying informed or gaining knowledge (e.g. watching the news)
2. For entertainment: Relaxing or gaining knowledge (e.g., movies, games)
3. To find themselves: Relating to characters or ideas (e.g., TV Shows)
4. To connect: Talking to others or using social media.
5. To escape: Avoiding stress or boredom (e.g., binge-watching)

The Tipping point
when things become very and unpredictably popular for a while

The law of the few
is the idea that a small group of influential people can have a big impact on spreading ideas or trends.

Key types of influencers:
1. Connectors: People who know many others and can spread information quickly.
2. Mavens: experts who share knowledge and help others to learn.
3. Salesman: Persuasive people who convince others to adopt new ideas

Sickness factor
The sickness factor is when media focuses on shocking, disturbing, or dramatic stories because the orb's attention sparks strong emotions, like fear or anger.

Context
It is important to understand that an approach that works in one situation or location may not be effective in another.

Demographic hierarchy

A: Top management, bankers, lawyers, doctors, and other professionals
B: Middle management, teachers, many 'creatives' eg graphic designers etc
C1: Office supervisors, junior managers, nurses, specialist clerical staff etc
C2: Skilled workers, tradespersons (white collar)
D: Semi-skilled and unskilled manual workers (blue-collar)
E: unemployed, students, pensioners, casual workers

Psychographics:
Focus more on the audience's attitudes, beliefs and values than on their income.

Vox pop

Planning
  1. interview questions
  2. lighting
  3. location
  4. props
  5. target audience

Interview Questions
1. Daily use
How does technology help or distract you every day?

2. Feelings
How does technology make you feel better or worse?

3. Relationships
Does technology bring you closer topple or push you apart?

4. Work and school
Does technology make it easier or harder to get things done?

5. Future thoughts
Are you excited or worried bout how technology is changing the world

Location
I plan to film my vox pop in my classroom because my classmates, who will be my interviewees, are familiar with and comfortable in this environment. This familiarity will help them respond more effectively to the upcoming questions, as the classroom is typically a place for thinking, studying, and generating new ideas.

Lighting
The existing classroom lighting will determine the lighting for the vox pop, as I aim to create a relaxed, calm, and professional environment for the interviewee.


The classroom lighting consists of limited natural light from the large windows and primarily artificial overhead LED lights. 

Props
I will be using simple and effective props for my interview. For filming, I’ll use my iPhone 13 and provide my interviewee with a microphone from my wired headphones to hold while speaking. I have chosen these items because they are easy to use and effective for the task.

Target audience
My target audience is those who use technology

Vox pop:


Evaluation of My Vox Pop Project

Creating my vox pop allowed me to learn people's thoughts on technology and how it affects them. Planning my vox pop by preparing questions, location, lighting and more allowed me to get a good idea of how it would turn out.

The open-ended questions worked well, this allowed them to give relatable and thoughtful questions to the audience. They addressed important aspects of technology, like daily use, relationships, and future concerns, making the interviews engaging.

Filming in the classroom helped create a comfortable environment for my interviewees. The neutral backdrop suited the theme, but the occasional background noise posed a minor challenge.

The classroom’s natural and artificial lighting created a relaxed atmosphere. While effective, I could have improved the visuals by experimenting with additional lighting equipment and having a better camera instead of using my iPhone.

Using my iPhone 13 and a wired headphone microphone was practical and ensured clear audio. However, holding the microphone was slightly distracting for interviewees, so a clip-on mic could improve future projects.

The project successfully reached my target audience—technology users—by addressing relatable topics and encouraging reflection on how technology impacts their lives.

Overall, I am proud of the outcome. The planning paid off, and I learned valuable lessons about filming and interviewing. Next time, I would manage environmental factors better and enhance audio and visual quality by using a camera.


Digital detox logo

These are the three fonts I was experimenting with for the logo. I ended up picking the third one because I felt like it was right for the campaign, The font is called Snell Roundhand (bold)

Inspiration for poster

For this poster, I was inspired by the text being shaped by the head how it was shaped to fit the head, and how the colours of the words were different but simple.

Final Campaign poster

My poster, “Digital Detox,” reminds us to take a step back from the overwhelming presence of technology in our lives. The bold words “Pause. Breathe. Unplug.” are central to the message. “Pause” encourages people to stop and reflect, “breathe” serves as a reminder to stay grounded and present, and “unplug,” highlighted in red, emphasises the importance of disconnecting from devices to focus on ourselves and the world around us.

Through this design, I want to inspire others to take intentional breaks, rediscover balance, and reconnect with what truly matters outside of the digital world.

To create this poster, I used Adobe Photoshop to bring my vision to life. I started by adding bold text for the phrase “Pause. Breathe. Unplug.” and emphasized the word “Unplug” by changing its colour to red. To make the design more dynamic, I warped the text to fit into the outline of a head, which I carefully crafted using the Pen and Curvature tools. Lastly, I added a vibrant yellow background to make the subject pop and ensure the message grabs attention. This combination of elements reflects the importance of taking a moment to step away from the digital noise.

Evaluation

I explored how media influences social issues and identity. I covered significant topics like racial stereotypes, body image, and climate change, examining how media can raise awareness while also spreading misinformation. To organize my ideas, I created a mind map, which helped me draw clear connections between these issues. However, I feel this section could have been stronger if I had included more about the role of media literacy in addressing these challenges.


When discussing elements of identity, I analyzed how media portrays aspects like race, gender, and sexual orientation. I used 38 Degrees as an example to show the importance of consistent branding in building identity, which I think was effective. Still, I could have included more diverse examples to demonstrate how media representations influence society as a whole. Campaigns like #MeToo, This Is America, It Gets Better, and Dove’s “Real Beauty” illustrate the power of tailored messaging across different platforms, including social media, music, and traditional outlets, to drive social change. These campaigns not only raise awareness but also inspire positive shifts in perception.


To add depth, I researched Experimental Jetset, whose minimalist designs emphasize identity through visual storytelling. Their work inspired me to consider how design elements can engage audiences in meaningful ways. While this section analyzes identity effectively, I believe addressing long-term campaign success and balancing inclusivity could have strengthened my points further.


In another part of my coursework, I reflected on primary and secondary research. I explained the differences clearly, using examples like interviews and surveys for primary research, which are more time-intensive but offer unique insights, and books or journals for secondary research, which are faster but less confidential. I also highlighted the pros and cons of each method and discussed the importance of referencing, focusing on the Harvard style to ensure proper credit and avoid plagiarism. While I believe this explanation was solid, I could improve by providing examples of how I might apply these research methods in future media projects.


I also explored the Constructivist art movement, learning how it used design for political and social change during World War II. Posters by Klutsis and Lissitzky stood out for their bold and impactful messaging. The Stenberg brothers’ Man with the Movie Camera poster inspired my own design approach. For my Constructivist-inspired poster, I used a simple colour palette—red, black, and white—with strong text to convey a clear message. This experience taught me that design is not just about aesthetics but about creating something that makes people think and feel.


Surrealism was another area I enjoyed exploring because of how it challenges reality with dreamlike imagery. Artists like Salvador Dalí and René Magritte used surrealism to delve into the unconscious mind, creating art that feels both strange and thought-provoking. For my surrealist-inspired poster, I used Photoshop to blend a flower and an eye into a single image. I think this worked well, but adding more visual elements, like additional flowers, could have made the design more striking.


For my social campaign pitch, I focused on promoting a digital detox to encourage people to limit screen time and improve their mental health. I believe this campaign could be effective, as concerns about excessive tech use are growing. To strengthen my pitch, I plan to use primary research, like surveys, and secondary research from credible reports. Audience theories, such as the Hypodermic Needle Theory and Two-Step Flow Theory, also informed my approach. I found the Two-Step Flow Theory particularly relevant today, as influencers often shape public opinion and guide decision-making.


Creating my vox pop project allowed me to explore how people feel about technology and its impact on their lives. I prepared open-ended questions on relatable topics like daily tech use, relationships, and the future of technology. Filming in the classroom provided a comfortable setting, though background noise was a minor issue. While the lighting was decent, experimenting with better equipment could improve future projects.


The microphone setup worked, but holding it was distracting for interviewees. Next time, I’ll use a clip-on mic for a more seamless experience. Despite these challenges, the project effectively engaged my target audience—technology users—and encouraged them to reflect on their relationship with tech. I’m happy with the results and learned valuable lessons about filming, interviewing, and managing production environments. I’ll focus on improving audio and visual quality and better controlling the filming setting.


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